This is the first in what will hopefully be a series of ‘Alan & Pete Play…’ videos. We have a lot of fun playing video games and wanted to share the experiences we have, particularly as the results vary from hilarious to terrible…
Youtube – https://www.youtube.com/user/alanandpeteplay
Twitter – https://twitter.com/AlanAndPetePlay
Since my previous update we’ve taken this ‘Alan & Pete Play’ thing a lot more seriously, and have uploaded a few more videos of us generally arsing about on both Dead Island and more recently Grand Theft Auto Online. In the former we attempt to edge ever closer to completing the game (spoiler: we don’t) and invariably get torn apart by zombies, and in the latter we try everything from evading the police to trying to get a jetski down a narrow river.
This is the first in what will hopefully be a series of ‘Alan & Pete Play…’ videos. We have a lot of fun playing video games and wanted to share the experiences we have, particularly as the results vary from hilarious to terrible…
These reviews have proven to be quite popular on this site, where I critique video games that have been largely overlooked by the community. Previous titles Ive covered include Sonic & Sega All Stars Racing and Shadows of The Damned, and today’s is THQ’s and Relic’s strategy game Company of Heroes.
While I was searching for the right word to sum up this game in one word I nearly went with ‘innovative’ or ‘ambitious’ but there is only one word to describe Company of Heroes – revolutionary.
For the next part of Gaming Under The Radar I decided to go with Shadows of The Damned, a third-person shooter resulting from a collaboration between Goichi Suda (No More Heroes, Killer7) and Shinji Makami (Resident Evil, Devil May Cry). The game shares a lot of similarities to resident Evil 4 in terms of gameplay, as you follow demon hunter Garcia Hotspur into the depths of the underworld to save his true love in a humorous and gory adventure.
Despite the pedigree of its producers and other established names in the gaming industry (composer Akira Yamaoka for example, famous for his work on the Silent Hill franchise) the game sold very poorly, with only about 50,000 units being sold in North America in the weeks after its release. It’s hard to understand why as the following review will hopefully explain.